Compare commits
7 Commits
07cdd4867a
...
0.7.2
| Author | SHA1 | Date | |
|---|---|---|---|
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63e233bd8d | ||
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8c62ec28f2 | ||
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72195e90f6 | ||
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6ac8e67970 | ||
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a4797d5b15 | ||
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d48e39ced4 | ||
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b7406c4b54 |
@@ -2,7 +2,12 @@ import {
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rollAllInitiativeUseCase,
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rollInitiativeUseCase,
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} from "@initiative/application";
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import type { CombatantId, Creature, CreatureId } from "@initiative/domain";
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import {
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type CombatantId,
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type Creature,
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type CreatureId,
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isDomainError,
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} from "@initiative/domain";
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import {
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useCallback,
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useEffect,
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@@ -14,7 +19,6 @@ import { ActionBar } from "./components/action-bar";
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import { CombatantRow } from "./components/combatant-row";
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import { CreatePlayerModal } from "./components/create-player-modal";
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import { PlayerManagement } from "./components/player-management";
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import { SourceManager } from "./components/source-manager";
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import { StatBlockPanel } from "./components/stat-block-panel";
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import { Toast } from "./components/toast";
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import { TurnNavigation } from "./components/turn-navigation";
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@@ -110,10 +114,12 @@ export function App() {
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const bulkImport = useBulkImport();
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const [rollSkippedCount, setRollSkippedCount] = useState(0);
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const [selectedCreatureId, setSelectedCreatureId] =
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useState<CreatureId | null>(null);
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const [bulkImportMode, setBulkImportMode] = useState(false);
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const [sourceManagerOpen, setSourceManagerOpen] = useState(false);
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const [sourceManagerMode, setSourceManagerMode] = useState(false);
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const [isRightPanelFolded, setIsRightPanelFolded] = useState(false);
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const [pinnedCreatureId, setPinnedCreatureId] = useState<CreatureId | null>(
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null,
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@@ -146,6 +152,8 @@ export function App() {
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const handleCombatantStatBlock = useCallback((creatureId: string) => {
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setSelectedCreatureId(creatureId as CreatureId);
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setBulkImportMode(false);
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setSourceManagerMode(false);
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setIsRightPanelFolded(false);
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}, []);
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@@ -157,7 +165,10 @@ export function App() {
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);
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const handleRollAllInitiative = useCallback(() => {
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rollAllInitiativeUseCase(makeStore(), rollDice, getCreature);
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const result = rollAllInitiativeUseCase(makeStore(), rollDice, getCreature);
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if (!isDomainError(result) && result.skippedNoSource > 0) {
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setRollSkippedCount(result.skippedNoSource);
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}
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}, [makeStore, getCreature]);
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const handleViewStatBlock = useCallback((result: SearchResult) => {
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@@ -167,12 +178,23 @@ export function App() {
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.replace(/(^-|-$)/g, "");
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const cId = `${result.source.toLowerCase()}:${slug}` as CreatureId;
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setSelectedCreatureId(cId);
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setBulkImportMode(false);
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setSourceManagerMode(false);
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setIsRightPanelFolded(false);
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}, []);
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const handleBulkImport = useCallback(() => {
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setBulkImportMode(true);
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setSourceManagerMode(false);
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setSelectedCreatureId(null);
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setIsRightPanelFolded(false);
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}, []);
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const handleOpenSourceManager = useCallback(() => {
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setSourceManagerMode(true);
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setBulkImportMode(false);
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setSelectedCreatureId(null);
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setIsRightPanelFolded(false);
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}, []);
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const handleStartBulkImport = useCallback(
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@@ -195,6 +217,7 @@ export function App() {
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const handleDismissBrowsePanel = useCallback(() => {
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setSelectedCreatureId(null);
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setBulkImportMode(false);
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setSourceManagerMode(false);
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}, []);
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const handleToggleFold = useCallback(() => {
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@@ -236,10 +259,15 @@ export function App() {
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const active = encounter.combatants[encounter.activeIndex];
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if (!active?.creatureId || !isLoaded) return;
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setSelectedCreatureId(active.creatureId as CreatureId);
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setBulkImportMode(false);
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setSourceManagerMode(false);
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}, [encounter.activeIndex, encounter.combatants, isLoaded]);
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const isEmpty = encounter.combatants.length === 0;
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const showRollAllInitiative = encounter.combatants.some(
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const hasCreatureCombatants = encounter.combatants.some(
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(c) => c.creatureId != null,
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);
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const canRollAllInitiative = encounter.combatants.some(
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(c) => c.creatureId != null && c.initiative == null,
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);
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@@ -280,20 +308,15 @@ export function App() {
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onAddFromPlayerCharacter={addFromPlayerCharacter}
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onManagePlayers={() => setManagementOpen(true)}
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onRollAllInitiative={handleRollAllInitiative}
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showRollAllInitiative={showRollAllInitiative}
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onOpenSourceManager={() => setSourceManagerOpen((o) => !o)}
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showRollAllInitiative={hasCreatureCombatants}
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rollAllInitiativeDisabled={!canRollAllInitiative}
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onOpenSourceManager={handleOpenSourceManager}
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autoFocus
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/>
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</div>
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</div>
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) : (
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<>
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{sourceManagerOpen && (
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<div className="shrink-0 rounded-md border border-border bg-card px-4 py-3">
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<SourceManager onCacheCleared={refreshCache} />
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</div>
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)}
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{/* Scrollable area — combatant list */}
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<div className="flex-1 overflow-y-auto min-h-0">
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<div className="flex flex-col px-2 py-2">
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@@ -342,8 +365,9 @@ export function App() {
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onAddFromPlayerCharacter={addFromPlayerCharacter}
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onManagePlayers={() => setManagementOpen(true)}
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onRollAllInitiative={handleRollAllInitiative}
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showRollAllInitiative={showRollAllInitiative}
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onOpenSourceManager={() => setSourceManagerOpen((o) => !o)}
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showRollAllInitiative={hasCreatureCombatants}
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rollAllInitiativeDisabled={!canRollAllInitiative}
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onOpenSourceManager={handleOpenSourceManager}
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/>
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</div>
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</>
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@@ -390,6 +414,7 @@ export function App() {
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bulkImportState={bulkImport.state}
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onStartBulkImport={handleStartBulkImport}
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onBulkImportDone={handleBulkImportDone}
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sourceManagerMode={sourceManagerMode}
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/>
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{/* Toast for bulk import progress when panel is closed */}
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@@ -419,6 +444,14 @@ export function App() {
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/>
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)}
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{rollSkippedCount > 0 && (
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<Toast
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message={`${rollSkippedCount} skipped — bestiary source not loaded`}
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onDismiss={() => setRollSkippedCount(0)}
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autoDismissMs={4000}
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/>
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)}
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<CreatePlayerModal
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open={createPlayerOpen}
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onClose={() => {
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@@ -431,8 +464,8 @@ export function App() {
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name,
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ac,
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maxHp,
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color,
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icon,
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color: color ?? null,
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icon: icon ?? null,
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});
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} else {
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createPlayerCharacter(name, ac, maxHp, color, icon);
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@@ -40,6 +40,7 @@ interface ActionBarProps {
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onManagePlayers?: () => void;
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onRollAllInitiative?: () => void;
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showRollAllInitiative?: boolean;
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rollAllInitiativeDisabled?: boolean;
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onOpenSourceManager?: () => void;
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autoFocus?: boolean;
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}
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@@ -60,6 +61,7 @@ function AddModeSuggestions({
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onSetQueued,
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onConfirmQueued,
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onAddFromPlayerCharacter,
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onClear,
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}: {
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nameInput: string;
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suggestions: SearchResult[];
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@@ -67,6 +69,7 @@ function AddModeSuggestions({
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suggestionIndex: number;
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queued: QueuedCreature | null;
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onDismiss: () => void;
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onClear: () => void;
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onClickSuggestion: (result: SearchResult) => void;
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onSetSuggestionIndex: (i: number) => void;
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onSetQueued: (q: QueuedCreature | null) => void;
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@@ -95,9 +98,12 @@ function AddModeSuggestions({
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</div>
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<ul>
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{pcMatches.map((pc) => {
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const PcIcon = PLAYER_ICON_MAP[pc.icon as PlayerIcon];
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const pcColor =
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PLAYER_COLOR_HEX[pc.color as keyof typeof PLAYER_COLOR_HEX];
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const PcIcon = pc.icon
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? PLAYER_ICON_MAP[pc.icon as PlayerIcon]
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: undefined;
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const pcColor = pc.color
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? PLAYER_COLOR_HEX[pc.color as keyof typeof PLAYER_COLOR_HEX]
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: undefined;
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return (
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<li key={pc.id}>
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<button
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@@ -106,7 +112,7 @@ function AddModeSuggestions({
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onMouseDown={(e) => e.preventDefault()}
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onClick={() => {
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onAddFromPlayerCharacter?.(pc);
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onDismiss();
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onClear();
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}}
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>
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{PcIcon && (
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@@ -235,7 +241,7 @@ function buildOverflowItems(opts: {
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if (opts.bestiaryLoaded && opts.onBulkImport) {
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items.push({
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icon: <Import className="h-4 w-4" />,
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label: "Bulk Import",
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label: "Import All Sources",
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onClick: opts.onBulkImport,
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disabled: opts.bulkImportDisabled,
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});
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@@ -257,6 +263,7 @@ export function ActionBar({
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onManagePlayers,
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onRollAllInitiative,
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showRollAllInitiative,
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rollAllInitiativeDisabled,
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onOpenSourceManager,
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autoFocus,
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}: ActionBarProps) {
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@@ -522,6 +529,7 @@ export function ActionBar({
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suggestionIndex={suggestionIndex}
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queued={queued}
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onDismiss={dismissSuggestions}
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onClear={clearInput}
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onClickSuggestion={handleClickSuggestion}
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onSetSuggestionIndex={setSuggestionIndex}
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onSetQueued={setQueued}
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@@ -569,6 +577,7 @@ export function ActionBar({
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variant="ghost"
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className="text-muted-foreground hover:text-hover-action"
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onClick={onRollAllInitiative}
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disabled={rollAllInitiativeDisabled}
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title="Roll all initiative"
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aria-label="Roll all initiative"
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>
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@@ -75,11 +75,10 @@ export function BulkImportPrompt({
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<div className="flex flex-col gap-4">
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<div>
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<h3 className="text-sm font-semibold text-foreground">
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Bulk Import Sources
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Import All Sources
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</h3>
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<p className="mt-1 text-xs text-muted-foreground">
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Load stat block data for all {totalSources} sources at once. This will
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download approximately 12.5 MB of data.
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Load stat block data for all {totalSources} sources at once.
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</p>
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</div>
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@@ -16,7 +16,7 @@ export function ColorPalette({ value, onChange }: ColorPaletteProps) {
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<button
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key={color}
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type="button"
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onClick={() => onChange(color)}
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onClick={() => onChange(value === color ? "" : color)}
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className={cn(
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"h-8 w-8 rounded-full transition-all",
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value === color
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@@ -13,8 +13,8 @@ interface CreatePlayerModalProps {
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name: string,
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ac: number,
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maxHp: number,
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color: string,
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icon: string,
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color: string | undefined,
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icon: string | undefined,
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) => void;
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playerCharacter?: PlayerCharacter;
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}
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@@ -40,14 +40,14 @@ export function CreatePlayerModal({
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setName(playerCharacter.name);
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setAc(String(playerCharacter.ac));
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setMaxHp(String(playerCharacter.maxHp));
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setColor(playerCharacter.color);
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setIcon(playerCharacter.icon);
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setColor(playerCharacter.color ?? "");
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setIcon(playerCharacter.icon ?? "");
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} else {
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setName("");
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setAc("10");
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setMaxHp("10");
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setColor("blue");
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setIcon("sword");
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setColor("");
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setIcon("");
|
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}
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setError("");
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}
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@@ -81,7 +81,7 @@ export function CreatePlayerModal({
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setError("Max HP must be at least 1");
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return;
|
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}
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onSave(trimmed, acNum, hpNum, color, icon);
|
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onSave(trimmed, acNum, hpNum, color || undefined, icon || undefined);
|
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onClose();
|
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};
|
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|
||||
|
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@@ -19,7 +19,7 @@ export function IconGrid({ value, onChange }: IconGridProps) {
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<button
|
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key={iconId}
|
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type="button"
|
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onClick={() => onChange(iconId)}
|
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onClick={() => onChange(value === iconId ? "" : iconId)}
|
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className={cn(
|
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"flex h-9 w-9 items-center justify-center rounded-md transition-all",
|
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value === iconId
|
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|
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@@ -1,8 +1,4 @@
|
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import type {
|
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PlayerCharacter,
|
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PlayerCharacterId,
|
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PlayerIcon,
|
||||
} from "@initiative/domain";
|
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import type { PlayerCharacter, PlayerCharacterId } from "@initiative/domain";
|
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import { Pencil, Plus, Trash2, X } from "lucide-react";
|
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import { useEffect } from "react";
|
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import { PLAYER_COLOR_HEX, PLAYER_ICON_MAP } from "./player-icon-map";
|
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@@ -73,9 +69,8 @@ export function PlayerManagement({
|
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) : (
|
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<div className="flex flex-col gap-1">
|
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{characters.map((pc) => {
|
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const Icon = PLAYER_ICON_MAP[pc.icon as PlayerIcon];
|
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const color =
|
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PLAYER_COLOR_HEX[pc.color as keyof typeof PLAYER_COLOR_HEX];
|
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const Icon = pc.icon ? PLAYER_ICON_MAP[pc.icon] : undefined;
|
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const color = pc.color ? PLAYER_COLOR_HEX[pc.color] : undefined;
|
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return (
|
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<div
|
||||
key={pc.id}
|
||||
|
||||
@@ -7,6 +7,7 @@ import type { BulkImportState } from "../hooks/use-bulk-import.js";
|
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import { useSwipeToDismiss } from "../hooks/use-swipe-to-dismiss.js";
|
||||
import { BulkImportPrompt } from "./bulk-import-prompt.js";
|
||||
import { SourceFetchPrompt } from "./source-fetch-prompt.js";
|
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import { SourceManager } from "./source-manager.js";
|
||||
import { StatBlock } from "./stat-block.js";
|
||||
import { Button } from "./ui/button.js";
|
||||
|
||||
@@ -32,6 +33,7 @@ interface StatBlockPanelProps {
|
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bulkImportState?: BulkImportState;
|
||||
onStartBulkImport?: (baseUrl: string) => void;
|
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onBulkImportDone?: () => void;
|
||||
sourceManagerMode?: boolean;
|
||||
}
|
||||
|
||||
function extractSourceCode(cId: CreatureId): string {
|
||||
@@ -236,6 +238,7 @@ export function StatBlockPanel({
|
||||
bulkImportState,
|
||||
onStartBulkImport,
|
||||
onBulkImportDone,
|
||||
sourceManagerMode,
|
||||
}: StatBlockPanelProps) {
|
||||
const [isDesktop, setIsDesktop] = useState(
|
||||
() => window.matchMedia("(min-width: 1024px)").matches,
|
||||
@@ -269,7 +272,7 @@ export function StatBlockPanel({
|
||||
});
|
||||
}, [creatureId, creature, isSourceCached]);
|
||||
|
||||
if (!creatureId && !bulkImportMode) return null;
|
||||
if (!creatureId && !bulkImportMode && !sourceManagerMode) return null;
|
||||
|
||||
const sourceCode = creatureId ? extractSourceCode(creatureId) : "";
|
||||
|
||||
@@ -279,6 +282,10 @@ export function StatBlockPanel({
|
||||
};
|
||||
|
||||
const renderContent = () => {
|
||||
if (sourceManagerMode) {
|
||||
return <SourceManager onCacheCleared={refreshCache} />;
|
||||
}
|
||||
|
||||
if (
|
||||
bulkImportMode &&
|
||||
bulkImportState &&
|
||||
@@ -324,7 +331,12 @@ export function StatBlockPanel({
|
||||
};
|
||||
|
||||
const creatureName =
|
||||
creature?.name ?? (bulkImportMode ? "Bulk Import" : "Creature");
|
||||
creature?.name ??
|
||||
(sourceManagerMode
|
||||
? "Sources"
|
||||
: bulkImportMode
|
||||
? "Import All Sources"
|
||||
: "Creature");
|
||||
|
||||
if (isDesktop) {
|
||||
return (
|
||||
|
||||
@@ -23,7 +23,7 @@ export function Toast({
|
||||
}, [autoDismissMs, onDismiss]);
|
||||
|
||||
return createPortal(
|
||||
<div className="fixed bottom-4 left-1/2 z-50 -translate-x-1/2">
|
||||
<div className="fixed bottom-4 left-4 z-50">
|
||||
<div className="flex items-center gap-3 rounded-lg border border-border bg-card px-4 py-3 shadow-lg">
|
||||
<span className="text-sm text-foreground">{message}</span>
|
||||
{progress !== undefined && (
|
||||
|
||||
@@ -26,8 +26,8 @@ interface EditFields {
|
||||
readonly name?: string;
|
||||
readonly ac?: number;
|
||||
readonly maxHp?: number;
|
||||
readonly color?: string;
|
||||
readonly icon?: string;
|
||||
readonly color?: string | null;
|
||||
readonly icon?: string | null;
|
||||
}
|
||||
|
||||
export function usePlayerCharacters() {
|
||||
@@ -51,7 +51,13 @@ export function usePlayerCharacters() {
|
||||
}, []);
|
||||
|
||||
const createCharacter = useCallback(
|
||||
(name: string, ac: number, maxHp: number, color: string, icon: string) => {
|
||||
(
|
||||
name: string,
|
||||
ac: number,
|
||||
maxHp: number,
|
||||
color: string | undefined,
|
||||
icon: string | undefined,
|
||||
) => {
|
||||
const id = generatePcId();
|
||||
const result = createPlayerCharacterUseCase(
|
||||
makeStore(),
|
||||
|
||||
@@ -15,6 +15,13 @@ export function savePlayerCharacters(characters: PlayerCharacter[]): void {
|
||||
}
|
||||
}
|
||||
|
||||
function isValidOptionalMember(
|
||||
value: unknown,
|
||||
valid: ReadonlySet<string>,
|
||||
): boolean {
|
||||
return value === undefined || (typeof value === "string" && valid.has(value));
|
||||
}
|
||||
|
||||
function rehydrateCharacter(raw: unknown): PlayerCharacter | null {
|
||||
if (typeof raw !== "object" || raw === null || Array.isArray(raw))
|
||||
return null;
|
||||
@@ -35,10 +42,8 @@ function rehydrateCharacter(raw: unknown): PlayerCharacter | null {
|
||||
entry.maxHp < 1
|
||||
)
|
||||
return null;
|
||||
if (typeof entry.color !== "string" || !VALID_PLAYER_COLORS.has(entry.color))
|
||||
return null;
|
||||
if (typeof entry.icon !== "string" || !VALID_PLAYER_ICONS.has(entry.icon))
|
||||
return null;
|
||||
if (!isValidOptionalMember(entry.color, VALID_PLAYER_COLORS)) return null;
|
||||
if (!isValidOptionalMember(entry.icon, VALID_PLAYER_ICONS)) return null;
|
||||
|
||||
return {
|
||||
id: playerCharacterId(entry.id),
|
||||
|
||||
@@ -13,8 +13,8 @@ export function createPlayerCharacterUseCase(
|
||||
name: string,
|
||||
ac: number,
|
||||
maxHp: number,
|
||||
color: string,
|
||||
icon: string,
|
||||
color: string | undefined,
|
||||
icon: string | undefined,
|
||||
): DomainEvent[] | DomainError {
|
||||
const characters = store.getAll();
|
||||
const result = createPlayerCharacter(
|
||||
|
||||
@@ -11,8 +11,8 @@ interface EditFields {
|
||||
readonly name?: string;
|
||||
readonly ac?: number;
|
||||
readonly maxHp?: number;
|
||||
readonly color?: string;
|
||||
readonly icon?: string;
|
||||
readonly color?: string | null;
|
||||
readonly icon?: string | null;
|
||||
}
|
||||
|
||||
export function editPlayerCharacterUseCase(
|
||||
|
||||
@@ -13,7 +13,10 @@ export type {
|
||||
} from "./ports.js";
|
||||
export { removeCombatantUseCase } from "./remove-combatant-use-case.js";
|
||||
export { retreatTurnUseCase } from "./retreat-turn-use-case.js";
|
||||
export { rollAllInitiativeUseCase } from "./roll-all-initiative-use-case.js";
|
||||
export {
|
||||
type RollAllResult,
|
||||
rollAllInitiativeUseCase,
|
||||
} from "./roll-all-initiative-use-case.js";
|
||||
export { rollInitiativeUseCase } from "./roll-initiative-use-case.js";
|
||||
export { setAcUseCase } from "./set-ac-use-case.js";
|
||||
export { setHpUseCase } from "./set-hp-use-case.js";
|
||||
|
||||
@@ -10,20 +10,29 @@ import {
|
||||
} from "@initiative/domain";
|
||||
import type { EncounterStore } from "./ports.js";
|
||||
|
||||
export interface RollAllResult {
|
||||
events: DomainEvent[];
|
||||
skippedNoSource: number;
|
||||
}
|
||||
|
||||
export function rollAllInitiativeUseCase(
|
||||
store: EncounterStore,
|
||||
rollDice: () => number,
|
||||
getCreature: (id: CreatureId) => Creature | undefined,
|
||||
): DomainEvent[] | DomainError {
|
||||
): RollAllResult | DomainError {
|
||||
let encounter = store.get();
|
||||
const allEvents: DomainEvent[] = [];
|
||||
let skippedNoSource = 0;
|
||||
|
||||
for (const combatant of encounter.combatants) {
|
||||
if (!combatant.creatureId) continue;
|
||||
if (combatant.initiative !== undefined) continue;
|
||||
|
||||
const creature = getCreature(combatant.creatureId);
|
||||
if (!creature) continue;
|
||||
if (!creature) {
|
||||
skippedNoSource++;
|
||||
continue;
|
||||
}
|
||||
|
||||
const { modifier } = calculateInitiative({
|
||||
dexScore: creature.abilities.dex,
|
||||
@@ -47,5 +56,5 @@ export function rollAllInitiativeUseCase(
|
||||
}
|
||||
|
||||
store.save(encounter);
|
||||
return allEvents;
|
||||
return { events: allEvents, skippedNoSource };
|
||||
}
|
||||
|
||||
@@ -219,6 +219,49 @@ describe("createPlayerCharacter", () => {
|
||||
}
|
||||
});
|
||||
|
||||
it("allows undefined color", () => {
|
||||
const result = createPlayerCharacter(
|
||||
[],
|
||||
id,
|
||||
"Test",
|
||||
10,
|
||||
50,
|
||||
undefined,
|
||||
"sword",
|
||||
);
|
||||
if (isDomainError(result)) throw new Error(result.message);
|
||||
expect(result.characters[0].color).toBeUndefined();
|
||||
});
|
||||
|
||||
it("allows undefined icon", () => {
|
||||
const result = createPlayerCharacter(
|
||||
[],
|
||||
id,
|
||||
"Test",
|
||||
10,
|
||||
50,
|
||||
"blue",
|
||||
undefined,
|
||||
);
|
||||
if (isDomainError(result)) throw new Error(result.message);
|
||||
expect(result.characters[0].icon).toBeUndefined();
|
||||
});
|
||||
|
||||
it("allows both color and icon undefined", () => {
|
||||
const result = createPlayerCharacter(
|
||||
[],
|
||||
id,
|
||||
"Test",
|
||||
10,
|
||||
50,
|
||||
undefined,
|
||||
undefined,
|
||||
);
|
||||
if (isDomainError(result)) throw new Error(result.message);
|
||||
expect(result.characters[0].color).toBeUndefined();
|
||||
expect(result.characters[0].icon).toBeUndefined();
|
||||
});
|
||||
|
||||
it("emits exactly one event on success", () => {
|
||||
const { events } = success([], "Test", 10, 50);
|
||||
expect(events).toHaveLength(1);
|
||||
|
||||
@@ -106,6 +106,22 @@ describe("editPlayerCharacter", () => {
|
||||
expect(result.events).toHaveLength(1);
|
||||
});
|
||||
|
||||
it("clears color when set to null", () => {
|
||||
const result = editPlayerCharacter([makePC({ color: "green" })], id, {
|
||||
color: null,
|
||||
});
|
||||
if (isDomainError(result)) throw new Error(result.message);
|
||||
expect(result.characters[0].color).toBeUndefined();
|
||||
});
|
||||
|
||||
it("clears icon when set to null", () => {
|
||||
const result = editPlayerCharacter([makePC({ icon: "sword" })], id, {
|
||||
icon: null,
|
||||
});
|
||||
if (isDomainError(result)) throw new Error(result.message);
|
||||
expect(result.characters[0].icon).toBeUndefined();
|
||||
});
|
||||
|
||||
it("event includes old and new name", () => {
|
||||
const result = editPlayerCharacter([makePC()], id, { name: "Strider" });
|
||||
if (isDomainError(result)) throw new Error(result.message);
|
||||
|
||||
@@ -20,8 +20,8 @@ export function createPlayerCharacter(
|
||||
name: string,
|
||||
ac: number,
|
||||
maxHp: number,
|
||||
color: string,
|
||||
icon: string,
|
||||
color: string | undefined,
|
||||
icon: string | undefined,
|
||||
): CreatePlayerCharacterSuccess | DomainError {
|
||||
const trimmed = name.trim();
|
||||
|
||||
@@ -49,7 +49,7 @@ export function createPlayerCharacter(
|
||||
};
|
||||
}
|
||||
|
||||
if (!VALID_PLAYER_COLORS.has(color)) {
|
||||
if (color !== undefined && !VALID_PLAYER_COLORS.has(color)) {
|
||||
return {
|
||||
kind: "domain-error",
|
||||
code: "invalid-color",
|
||||
@@ -57,7 +57,7 @@ export function createPlayerCharacter(
|
||||
};
|
||||
}
|
||||
|
||||
if (!VALID_PLAYER_ICONS.has(icon)) {
|
||||
if (icon !== undefined && !VALID_PLAYER_ICONS.has(icon)) {
|
||||
return {
|
||||
kind: "domain-error",
|
||||
code: "invalid-icon",
|
||||
|
||||
@@ -18,8 +18,8 @@ interface EditFields {
|
||||
readonly name?: string;
|
||||
readonly ac?: number;
|
||||
readonly maxHp?: number;
|
||||
readonly color?: string;
|
||||
readonly icon?: string;
|
||||
readonly color?: string | null;
|
||||
readonly icon?: string | null;
|
||||
}
|
||||
|
||||
function validateFields(fields: EditFields): DomainError | null {
|
||||
@@ -50,14 +50,22 @@ function validateFields(fields: EditFields): DomainError | null {
|
||||
message: "Max HP must be a positive integer",
|
||||
};
|
||||
}
|
||||
if (fields.color !== undefined && !VALID_PLAYER_COLORS.has(fields.color)) {
|
||||
if (
|
||||
fields.color !== undefined &&
|
||||
fields.color !== null &&
|
||||
!VALID_PLAYER_COLORS.has(fields.color)
|
||||
) {
|
||||
return {
|
||||
kind: "domain-error",
|
||||
code: "invalid-color",
|
||||
message: `Invalid color: ${fields.color}`,
|
||||
};
|
||||
}
|
||||
if (fields.icon !== undefined && !VALID_PLAYER_ICONS.has(fields.icon)) {
|
||||
if (
|
||||
fields.icon !== undefined &&
|
||||
fields.icon !== null &&
|
||||
!VALID_PLAYER_ICONS.has(fields.icon)
|
||||
) {
|
||||
return {
|
||||
kind: "domain-error",
|
||||
code: "invalid-icon",
|
||||
@@ -78,11 +86,11 @@ function applyFields(
|
||||
maxHp: fields.maxHp !== undefined ? fields.maxHp : existing.maxHp,
|
||||
color:
|
||||
fields.color !== undefined
|
||||
? (fields.color as PlayerCharacter["color"])
|
||||
? ((fields.color as PlayerCharacter["color"]) ?? undefined)
|
||||
: existing.color,
|
||||
icon:
|
||||
fields.icon !== undefined
|
||||
? (fields.icon as PlayerCharacter["icon"])
|
||||
? ((fields.icon as PlayerCharacter["icon"]) ?? undefined)
|
||||
: existing.icon,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -72,8 +72,8 @@ export interface PlayerCharacter {
|
||||
readonly name: string;
|
||||
readonly ac: number;
|
||||
readonly maxHp: number;
|
||||
readonly color: PlayerColor;
|
||||
readonly icon: PlayerIcon;
|
||||
readonly color?: PlayerColor;
|
||||
readonly icon?: PlayerIcon;
|
||||
}
|
||||
|
||||
export interface PlayerCharacterList {
|
||||
|
||||
Reference in New Issue
Block a user